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Post by The Architect on Jul 4, 2010 9:20:32 GMT -5
Ghost Rat Guard Aliases: None Appearance: Sly Cooper and the Thievious Racoonus (PS2) Origin: Haitian ghosts brought to life by Mz. Ruby to use as guards. Origination Point: Solar System, Earth, North America, Haiti/Mz. Ruby Origin Type: Paranormal Order Type: Order Neutral Danger Level: 1 Abilities: -Levitation: Ghost Rat Guards can levitate. -Blockative Skin: Ghost Rat Guards can cause damage to enemies simply by touching. This does not save them from well placed attacks. Whether or not it saves them from projectiles and energy based attacks or not is unknown. -Respawn: Ghost Rat Guards can constantly respawn as long as an endoplasmetic statue is nearby.
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Post by The Architect on Oct 29, 2017 23:07:41 GMT -5
Water Rat Guard Aliases: Mojo Dupree Appearance: Sly Cooper and the Thievious Racoonus (PS2) Origin: Haitian natives used by Mz. Ruby as guards. Origination Point: Solar System, Earth, North America, Haiti Origin Type: Paranormal/Natural Order Type: Order Evil Danger Level: 3 Abilities: -Skull Staff: Water Rat Guards are equipped with a staff with a skull on it that can emit a flashlight-like light to see in the dark. -Green Magic Ball Throw: Water Rat Guards can throw green magic balls from their left hand that can explode with the force of a grenade.
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Post by The Architect on Oct 29, 2017 23:09:52 GMT -5
Demonic Turtle Aliases: Pierre Flamenose Appearance: Sly Cooper and the Thievious Racoonus (PS2) Origin: Haitian demons brought to life by Mz. Ruby to use as guards. Origination Point: Solar System, Earth, North America, Haiti/Mz. Ruby Origin Type: Paranormal Order Type: Order Evil Danger Level: 2 Abilities: -Flaming Head Throw: Demonic Turtles can throw their flaming head at enemies in combat. After doing this it will instantly grow back.
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