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Ishkick
May 9, 2011 19:13:26 GMT -5
Post by The Architect on May 9, 2011 19:13:26 GMT -5
Ishkick Aliases: None Appearance: Orguss (SG-100), Super Robot Wars Zodiac (PS2), ACE Rebirth (PS3) Origin: The primary war machines of the Chiram Army. Origination Point: Solar System, Earth, Africa/Chiram Army Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 2 Abilities: -Flight: Ishkicks can fly at subsonic speeds in order to travel. -Kicking: Ishkicks can kick enemies in combat. -Machine Gun Laser Turret: Ishkicks are armed with a double barreled machine gun laser turret on the underside of their cockpit. -Beam Cannon: Ishkicks are armed with a beam cannon above their cockpit. -8-Tube Missile Launchers: Ishkicks have an 8-tube missile launcher hidden near each side of their beam cannon and in each leg.
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Ishkick
Sept 3, 2011 12:11:19 GMT -5
Post by The Architect on Sept 3, 2011 12:11:19 GMT -5
Ishkick Commander Aliases: None Appearance: Orguss (SG-100), Super Robot Wars Zodiac (PS2), ACE Rebirth (PS3) Origin: Two command units of ishkicks. Origination Point: Solar System, Earth, Asia, Middle East/Chiram Army Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Ishkick Commanders can fly at subsonic speeds in order to travel. -Kicking: Ishkick Commanders can kick enemies in combat. -Machine Gun Laser Turret: Ishkick Commanders are armed with a double barreled machine gun laser turret on the underside of their cockpit. -Beam Cannon: Ishkick Commanders are armed with a beam cannon above their cockpit. -8-Tube Missile Launchers: Ishkick Commanders have an 8-tube missile launcher hidden near each side of their beam cannon. -Grenade Launcher: Ishkick Commanders can be equipped with a grenade launcher.
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