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Post by The Architect on Aug 9, 2010 15:50:24 GMT -5
Chomping Mummy Aliases: None Appearance: Ghost Manor (2600, Vic-20, TurboGrafx-16) Origin: The guardian to the entrance of Ghost Manor. Origination Point: Solar System, Earth, Ghost Manor/Dracula Origin Type: Paranormal Order Type: Order Evil Danger Level: 2 Abilities: -Sword: Chomping Mummy is equipped with a sword. -Spook Summon: Chomping Mummy can summon his spooks to assist him in combat. While they are alive he is invulnerable.
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Post by The Architect on Aug 9, 2010 15:51:15 GMT -5
Spook Scorpion Aliases: None Appearance: Ghost Manor (2600, Vic-20, TurboGrafx-16) Origin: Two scorpions that serve Chomping Mummy. Origination Point: Solar System, Earth, Ghost Manor/Dracula Origin Type: Paranormal Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Spook Scorpions can damage enemies just by touching them. This does not save them from projectiles. Whether or not this protects them from physical and energy based attacks is unknown.
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Post by The Architect on Aug 9, 2010 15:52:02 GMT -5
Spook Skull Aliases: None Appearance: Ghost Manor (2600, Vic-20, TurboGrafx-16) Origin: Two floating skulls that serve Chomping Mummy. Origination Point: Solar System, Earth, Ghost Manor/Dracula Origin Type: Paranormal Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Spook Skulls can damage enemies just by touching them. This does not save them from projectiles. Whether or not this protects them from physical and energy based attacks is unknown. -Levitation: Spook Skulls can levitate.
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Post by The Architect on Aug 9, 2010 15:52:43 GMT -5
Spook Bat Aliases: None Appearance: Ghost Manor (2600, Vic-20, TurboGrafx-16) Origin: Three bats that serve Chomping Mummy. Origination Point: Solar System, Earth, Ghost Manor/Dracula Origin Type: Paranormal Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Spook Bats can damage enemies just by touching them. This does not save them from projectiles. Whether or not this protects them from physical and energy based attacks is unknown. -Flight: Spook Bats can fly at medium speeds in order to travel.
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Post by The Architect on Aug 9, 2010 15:53:26 GMT -5
Moving Wall Aliases: None Appearance: Ghost Manor (2600, Vic-20, TurboGrafx-16) Origin: Two large walls given life inside Ghost Manor Origination Point: Solar System, Earth, Ghost Manor/Dracula Origin Type: Paranormal Order Type: Order Evil Danger Level: 2 Abilities: -Blockative Skin: Moving Walls can damage enemies just by touching them. This also makes them virtually invulnerable.
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Post by The Architect on Aug 9, 2010 15:54:13 GMT -5
Dracula Aliases: Count Dracula Appearance: Ghost Manor (2600, Vic-20, TurboGrafx-16) Origin: A powerful vampire and the ruler of Ghost Manor. Origination Point: Solar System, Earth, Ghost Manor Origin Type: Paranormal Order Type: Order Evil Danger Level: 3 Abilities: -Blockative Skin: Dracula can damage enemies just by touching them. This also makes him virtually invulnerable except to crosses. -Speed: Dracula can move very fast in combat.
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