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Post by The Architect on Jan 21, 2013 19:21:48 GMT -5
Wallfire Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 1 Abilities: -Fire Balls: Wallfires can launch fire balls from their mouth. -Regeneration: Wallfires can regenerate when not in combat.
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Post by The Architect on Jan 21, 2013 19:22:51 GMT -5
Autoad Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 1 Abilities: -Jump Attack: Autoads can jump onto enemies in combat.
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Post by The Architect on Jan 21, 2013 19:23:56 GMT -5
Autrack Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 2 Abilities: -Retractable Laser Cannon: Autracks are armed with a retractable laser cannon.
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Post by The Architect on Jan 21, 2013 19:24:57 GMT -5
Autom Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 4 Abilities: -Levitation: Automs can levitate. -Flamethrower: Automs are armed with a flamethrower. -Invulnerability: Automs simply cannot be harmed.
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Post by The Architect on Jan 21, 2013 19:26:20 GMT -5
Gunzoo Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 3 Abilities: -Levitation: Gunzoos can levitate. -Laser Cannon: Gunzoos are armed with a laser cannon in their top barrel. -Fire Ball Cannon: Gunzoos are armed with a fire ball cannon in their bottom barrel.
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Post by The Architect on Jan 21, 2013 19:27:17 GMT -5
Shirk Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 1 Abilities: -Quadruple Body Nails: Shirks are armed with four large nails on their body that can use to crash into enemies in combat.
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Post by The Architect on Jan 21, 2013 19:28:21 GMT -5
TPO Aliases: None Appearance: Metroid 2: Return of Samus (GB) Origin: One of several Chozo machines from SR388 that went rogue. Origination Point: SR388 Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 1 Abilities: -Flight: TPOs can fly at low speeds in order to travel. -High Body Temperature: TPOs have a high body temperature that allows them to burn enemies on contact.
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