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Post by The Architect on Jul 1, 2010 18:38:15 GMT -5
Zombiebot Aliases: None Appearance: Metal Arms: Glitch in The System (PS2, Game Cube, Xbox) Origin: Old and powerful robots made of scrap metal from Iron Star. Origination Point: Iron Star, Wastelands Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 6 Abilities: -Claws: Zombiebots have only one arm that has claws they use to attack enemies in combat. Unlike most claws these are very strong. -Reanimate: Zombiebots came come back from the dead one time after they die. If the process of reanimation is delayed they will constantly try to reanimate themselves until they are whole. Killing them a second time will destroy them for good.
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Post by The Architect on Jul 1, 2010 18:38:31 GMT -5
Zombiebot King Aliases: None Appearance: Metal Arms: Glitch in The System (PS2, Game Cube, Xbox) Origin: The leader of the Zombiebots. Origination Point: Iron Star, Wastelands Origin Type: Alien/Robot Order Type: Chaos Neutral Danger Level: 9 Abilities: -Armor: Zombiebot King's armor is invulnerable to damage. The only vulnerable part of his body is the inside of his mouth and if it it hit he will be stunned for five seconds. -Mace: Zombiebot King's right arm is a mace that can extend up to eighty feet. -Claws: Zombiebot King's left hand has claws he can use to attack enemies in combat. -Summon: If three fifths of Zombiebot King's health is down he can summon zombiebots to assist him against enemies.
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