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Post by The Architect on Jul 2, 2010 12:06:04 GMT -5
Droid Aliases: None Appearance: Metal Arms: Glitch in The System (PS2, Game Cube, Xbox) Origin: Robot natives from Iron Star. Origination Point: Iron Star Origin Type: Alien/Robot Order Type: Order Good Danger Level: 3 Abilities: -Vehicular Knowledge: Droids know how to drive many different types of vehicles. -Armor: Droids have armor that can stand up to medium assaults for a short time. This armor's health is called battery life. -Mining Laser: Droids can be equipped with the mining laser, a laser gun that has unlimited ammunition, but it must be cooled down to recharge and use again. -Coring Charge: Droids can be equipped with core charges, a standard delay grenade style weapons that can damage even them. -Deta Pack: Droids can be equipped with deta packs, special explosives designed to blow up heavily armored doors that will blow up ten seconds after being placed.
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Post by The Architect on Jul 2, 2010 12:06:51 GMT -5
Krunk Aliases: None Appearance: Metal Arms: Glitch in The System (PS2, Game Cube, Xbox) Origin: One of many droids that live on Iron Star. Origination Point: Iron Star, Droid City Origin Type: Alien/Robot Order Type: Order Good Danger Level: 1 Abilities: -Intelligence: Krunk is very intelligent. Krunk can create deadly weapons, modify vehicles, and repair any type of droid. -Armor: Krunk has armor that can stand up to medium assaults for a short time. This armor's health is called battery life. -Control Teather: Krunk can be equipped with the control teather, a device that allows him to possess most mils. This device has unlimited ammunition, but it takes five seconds to reload. -EMP Grenade: Krunk can be equipped with EMP grenades, grenades that can stun robotic enemies and make him lose coordination for ten seconds as long as they are within a ten foot radius of the blast. However, Glitch can only carry up to three at a time and this weapon's effect on organic and mythical enemies is unknown.
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Post by The Architect on Jul 2, 2010 12:07:10 GMT -5
Moser Aliases: None Appearance: Metal Arms: Glitch in The System (PS2, Game Cube, Xbox) Origin: One of many droids that live on Iron Star. Origination Point: Iron Star, Wastelands Origin Type: Alien/Robot Order Type: Chaos Good Danger Level: 8 Abilities: -Steel Supporter: Moser can be equipped with a steel supporter to attack enemies in combat. Moser uses this like a club and it has a ten foot reach. -Armor: Moser has armor that can stand up to heavy assaults for a short time. This armor's health is called battery life. -Rivet Gun: Moser can be equipped with the rivet gun, a gun that shoots arrows that explode on contact. The explosion is delayed by two seconds and have unlimited ammunition.
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Post by The Architect on Jul 2, 2010 12:07:37 GMT -5
Slosh Aliases: None Appearance: Metal Arms: Glitch in The System (PS2, Game Cube, Xbox) Origin: One of many droids that live on Iron Star. Origination Point: Iron Star, core Origin Type: Alien/Robot Order Type: Order Good Danger Level: 7 Abilities: -Toaster: Slosh can be equipped with the toaster, a flamethrower style weapon that easily destroys small enemies and has unlimited ammunition. -Armor: Slosh has armor that can stand up to medium assaults for a short time. This armor's health is called battery life. -Magma Bomb: Slosh can be equipped with magma bombs, grenades that release a seven foot radius of napalm.
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