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Post by The Architect on Jul 16, 2010 9:02:57 GMT -5
Smash Pikachu Aliases: None Appearance: Super Smash Bros. (N64), Super Smash Brothers Melee (Game Cube), Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Safferon City Origin Type: Dimensional Order Type: Chaos Good Danger Level: 8 Abilities: -Electrical Shock: Smash Pikachu can release electricity from his body for shot distance attacks. -Thunder Jolt: Smash Pikachu can release small electric bolts to attack enemies in combat. -Quick Attack: Smash Pikachu can travel at subsonic speeds in half a second. The damage caused by this ability is extremely weak. -Thunder: Smash Pikachu can create a large bolt of thunder that goes up to down to attack enemies in combat. This attack is strong enough to stun even enemies like Ridley. -Skull Bash: Smash Pikachu can ram his head into enemies in combat. This attack can be charged up to do more damage. -Volt Tackle: Smash Pikachu can surround himself in a ball of electricity and fly around for up to ten seconds. -Shield: Smash Pikachu has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:03:21 GMT -5
Smash Jigglypuff Aliases: None Appearance: Super Smash Bros. (N64), Super Smash Brothers Melee (Game Cube), Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Safferon City Origin Type: Dimensional Order Type: Chaos Neutral Danger Level: 8 Abilities: -Puff Jumps: Smash Jigglypuff can remain airborne by puffing up. -Pound: Smash Jigglypuff can use hard slaps to attack enemies in combat. -Sing: Smash Jigglypuff can sing to put enemies close to her to sleep. -Rest: Smash Jigglypuff can put herself to sleep. Any enemy that goes near her while doing this will receive great damage as well as after effects. -Rollout: Smash Jigglypuff can ram enemies in combat by rolling. -Puff Up: Smash Jigglypuff can increase her size to nearly fifty feet. While she can't attack she is invulnerable. -Shield: Smash Jigglypuff has a shield to block damage. If it takes too much damage or is used too long she'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:03:40 GMT -5
Smash Pichu Aliases: None Appearance: Super Smash Brothers Melee (Game Cube) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Pokemon Stadium Origin Type: Dimensional Order Type: Chaos Neutral Danger Level: 8 Abilities: -Electrical Shock: Smash Pichu can release electricity from his body for shot distance attacks. -Thunder Jolt: Smash Pichu can release small electric bolts to attack enemies in combat. However, he takes damage by doing this. -Skull Bash: Smash Pichu can ram his head into enemies in combat. This attack can be charged up to do more damage. -Quick Attack: Smash Pichu can travel at subsonic speeds in half a second. The damage caused by this ability is extremely weak. -Thunder: Smash Pichu can create a large bolt of thunder that goes up to down to attack enemies in combat. -Shield: Smash Pichu has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:05:03 GMT -5
Smash Mewtwo Aliases: None Appearance: Super Smash Brothers Melee (Game Cube) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Battlefield Origin Type: Dimensional Order Type: Chaos Evil Danger Level: 8 Abilities: -Telekinesis: Smash Mewtwo has telekinesis that allows him to grab things without making physical contact. -Shadow Ball: Smash Mewtwo can use both of his hands to create a ball of dark energy that moves up and down as it travels. -Enemy Flip: Smash Mewtwo can flip his enemies if they get close enough. -Teleport: Smash Mewtwo can teleport short distances. -Stun Stare: Smash Mewtwo can do direct stares into enemies to temporarily stun them. -Shield: Smash Mewtwo has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:05:33 GMT -5
Smash Lucario Aliases: None Appearance: Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Glacier, peak Origin Type: Dimensional Order Type: Chaos Good Danger Level: 8 Abilities: -Ethereal Field: Smash Lucario has an ethereal field that allows him to use aura attacks. The more damage he takes, the stronger his attacks become. -Mind Scan: Smash Lucario can scan the minds of other individuals to see if they are with him or against him. -Aura Sphere: Smash Lucario can use both of his hands to create a ball of blue energy that moves up and down as it travels. -Force Palm: Smash Lucario can release a small blast of energy from his palms. -Extreme Speed: Smash Lucario can do a short burst of speed. -Double Team: Smash Lucario can make two holograms of himself that can be used to counterattack enemies that fall for it. -Aura Storm: Smash Lucario can jump into the air and release an extremely powerful aura blast from his hands capable of defeating just about anything. -Shield: Smash Lucario has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:05:54 GMT -5
Smash Squirtle Aliases: None Appearance: Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Ruined Zoo/Pokemon Trainer Origin Type: Dimensional Order Type: Order Good Danger Level: 8 Abilities: -Water Burst: Smash Squirtle can burst water from his body. -Water Gun: Smash Squirtle can release water from his mouth. This ability does not damage enemies. -Withdrawl: Smash Squirtle can retreat into his shell and ram down opponents. -Waterfall: Smash Squirtle can create a small upwards water fall. -Triple Finish: Smash Squirtle, with Smash Ivysaur and Smash Charizard, can create a finishing attack that combines all of their attacks. -Shield: Smash Squirtle has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:06:15 GMT -5
Smash Ivysaur Aliases: None Appearance: Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Ruins Origin Type: Dimensional Order Type: Chaos Neutral/Order Good Danger Level: 8 Abilities: -Flower Burst: Smash Ivysaur can release a burst from the flower on his back. -Bullet Seed: Smash Ivysaur can release bullets at the rate of a machine gun on the flower on his back. -Razor Leaf: Smash Ivysaur can release razor sharp leaves from his body. -Vine Whip: Smash Ivysaur can release two vines that act like whips from his body. -Triple Finish: Smash Ivysaur, with Smash Charizard and Smash Squirtle, can create a finishing attack that combines all of their attacks. -Shield: Smash Ivysaur has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:06:39 GMT -5
Smash Charizard Aliases: None Appearance: Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Ruins Origin Type: Dimensional Order Type: Chaos Neutral/Order Good Danger Level: 8 Abilities: -Flamethrower: Smash Charizard can release flames from his mouth that decrease in power over time. -Rock Smash: Smash Charizard can throw rocks from his body. -Fly: Smash Charizard can thrust himself into the air and fly. -Triple Finish: Smash Charizard, with Smash Squirtle and Smash Ivysaur, can create a finishing attack that combines all of their attacks. -Shield: Smash Charizard has a shield to block damage. If it takes too much damage or is used too long he'll be stunned for up to five seconds.
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Post by The Architect on Jul 16, 2010 9:07:01 GMT -5
Smash Rayquaza Aliases: None Appearance: Super Smash Brothers Brawl (Wii) Origin: One of a few selected unevolvable pokemon altered by Master Hand. Origination Point: Smash World, Lake Origin Type: Dimensional Order Type: Chaos Neutral Danger Level: 7 Abilities: -Adept Swimmer: Smash Rayquaza can survive underwater for an unlimited amount of time. -Flight: Smash Rayquaza can fly at medium speeds in order to travel. -Environment Restore: Smash Rayquaza can restore the environment after it is damaged from his attacks. -Tail Whip: Smash Rayquaza can use his tails to swipe enemies in combat. -Blue Energy Balls: Smash Rayquaza can launch blue energy balls from his mouth. -Eye Lightning: Smash Rayquaza can release lightning just by staring at something. -Body Lightning: Smash Rayquaza can do a circular body motion to release lightning on enemies. -Burrowing: Smash Rayquaza can burrow at high speeds. -Teleportation: Smash Rayquaza can teleport short distances. -Flying Spin: Smash Rayquaza can spin while flying. This attack is very difficult to avoid and he will do it multiple times if he receives enough damage.
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