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Post by The Architect on Oct 31, 2014 9:35:29 GMT -5
War Hound Aliases: None Appearance: Warhammer: Battle For Atluma (PSP), Warhammer: Mark of Chaos (PC), Warhammer: Battle March (PC, Xbox 360), Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Dogs that became corrupt by the Chaos Gods. Origination Point: Mallus, Chaos Wastes Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 3 Abilities: -Bite: War Hounds can use their jaws to bite enemies in combat. These can be enhanced with venom to do more damage. -Horns: War Hounds can use their horns to charge at enemies in combat. -Tusks: War Hounds can use their tusks to charge at enemies in combat.
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Post by The Architect on Oct 31, 2014 9:35:49 GMT -5
Bearman Aliases: None Appearance: Warhammer: Battle For Atluma (PSP) Origin: A type of mutation given to mortal worshipers of chaos. Origination Point: Mallus, Old World, Norsca Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 4 Abilities: -Claw Slash: Bearmen can use their claws to slash enemies in combat. -Chomp: Bearmen can use their jaws to chomp on enemies in combat. -Ax: Bearmen are equipped with an ax. -Round Shield: Bearmen are equipped with a round shield.
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Post by The Architect on Jul 3, 2016 13:37:51 GMT -5
Chaos Steed Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Horses that became mutated by the Warp and steeds of chaos soldiers. Origination Point: Mallus, Chaos Wastes Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 2 Abilities: -Speed: Chaos Steeds can move very fast in combat. -Stampede: Chaos Steeds can stampede over enemies in combat.
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Post by The Architect on Oct 1, 2017 8:53:26 GMT -5
Chaos Dragon Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Dragons that became fully corrupted by the Chaos Gods used by chaos lords as steeds. Origination Point: Mallus, Chaos Wastes Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 10 Abilities: -Flight: Chaos Dragons can fly in order to travel. -Mouth Flames: Chaos Dragons can release a stream of flames from the mouth on their left head strong enough to incinerate an entire garrison in one hit. -Claws: Chaos Dragons can use their claws to attack enemies in combat. -Fangs: Chaos Dragons can use their fangs to bite enemies in combat. -Mouth Acid: Chaos Dragons can release acid from the mouth on their right head.
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Post by The Architect on Oct 1, 2017 8:56:50 GMT -5
Skin Wolf Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: A type of mutation given to mortal worshipers of chaos. Origination Point: Mallus, Old World, Norsca Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 5 Abilities: -Claw Slash: Skin Wolves can use their claws to slash enemies in combat. -Fangs: Skin Wolves can use their fangs to bite enemies in combat. -Regenerative Eating: Skin Wolves can regenrate just by eating.
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Post by The Architect on Oct 1, 2017 8:59:36 GMT -5
Frost Wyvern Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Wyverns that became fully corrupted by the Chaos Gods. Origination Point: Mallus, Chaos Wastes Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 9 Abilities: -Flight: Frost Wyverns can fly in order to travel. -Claws: Frost Wyverns can use their claws to attack enemies in combat. -Fangs: Frost Wyverns can use their fangs to bite enemies in combat. -Mouth Icy Mist: Frost Wyverns can emit an icy mist from both mouths.
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Post by The Architect on Oct 1, 2017 10:59:18 GMT -5
Gorebeast Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: A type of mutation given to mortal worshipers of chaos. Origination Point: Mallus, Chaos Wastes Origin Type: Paranormal/Dimensional/Mutant Order Type: Order Evil Danger Level: 6 Abilities: -Strength: Gorebeasts are very strong in combat. -Bladed Helmet: Gorebeasts are armed with a sharp blade on their helmet they can use to charge into enemies in combat. -Tusk Armor: Gorebeasts have armor plating armed with a pair of sharp tusks on the shoulders ideal fore goring enemies in combat.
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Post by The Architect on Oct 1, 2017 11:04:21 GMT -5
Mammoth Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Ancient elephants revived by the Warp later tamed by chaos marauders. Origination Point: Mallus, Old World, Norsca Origin Type: Paranormal/Dimensional/Mutant Order Type: Chaos Neutral/Order Evil Danger Level: 8 Abilities: -Stomp: Mammoths can stomp on smaller enemies in combat. -Clawed Trunk: Mammoths are armed with a clawed trunk they can use to throw enemies in combat. -Twin Tusks: Mammoths have a pair of tusks they can use to gore enemies in combat. -War Shrine: Mammoths can be given a war shrine on their back to help amplify the magic of their allies.
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Post by The Architect on Jul 10, 2019 10:47:49 GMT -5
Jabberslythe Aliases: None Appearance: Total War: Warhammer 2 (PC), Warhammer: Chaosbane (PS4, Xbox One, PC, PS5, Xbox One), Total War: Warhammer 3 (PC) Origin: Ungulates that became corrupt by the Chaos Gods later tamed by beastmen. Origination Point: Mallus, Chaos Wastes Origin Type: Paranormal/Dimensional/Mutant Order Type: Chaos Neutral/Order Evil Danger Level: 7 Abilities: -Flight: Jabberslythes can fly short distances. -Eat: Jabberslythes can eat smaller enemies in combat. -Proboscis Tongue: Jabberslythes have a proboscis-like tongue that can grab smaller enemies in combat. -Shockwaves: Jabberslythes can emit short range shockwaves from their wings or by stomping. -Acid Blood: Jabberslythes have highly acidic blood. -Mace Tail: Jabberslythes are armed with a mace at the end of their tail.
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