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Post by The Architect on Dec 24, 2014 18:38:54 GMT -5
Ultraman Ginga Aliases: None Appearance: Mega Monster Rush Ultra Frontier (Arcade), Super Hero Generations (PS3, PS Vita), Lost Heroes 2 (3DS), Ultraman Fusion Fight (Arcade) Origin: An extremely powerful creature that became the arch nemesis of Dark Lugiel. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Chaos Good/Order Good Danger Level: 10 Abilities: -Flight: Ultraman Ginga can fly at high speeds even in space. -Human Fusion: Ultraman Ginga can fuse with a human host to remain on planets that are hazardous. -Martial Arts Skills: Ultraman Ginga is a professional in hand to hand combat and can surpass just about any monster. -Ginga Spark: Ultraman Ginga is equipped with the Ginga Spark, a device that allows him to turn into spark dolls upon touching them and can turn into a yari. -Koshins: Ultraman Ginga can fire koshins, many attacks based from beams that are extremely powerful. -Ginga Cross Shot: Ultraman Ginga's favorite Koshin, a L style attack from his arms that can destroy most monsters in one hit. -Strium Mode: Ultraman Ginga can go into Strium Mode, allowing him to use the koshins of Ultraman, Zoffy, Ultraseven, Ultraman Jack, Ultraman Ace, and Ultraman Taro. -Fusion: Ultraman Ginga can fuse with Ultraman Victory to become Ultraman GingaVictory.
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