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Boyz
Mar 1, 2015 11:03:43 GMT -5
Post by The Architect on Mar 1, 2015 11:03:43 GMT -5
Shoota Boy Aliases: None Appearance: Space Crusade (Atari ST, PC, Amiga, ZX Spectrum, Commodore 64, Amstrad), Final Liberation (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Regicide (PC), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 2 Abilities: -Waagh: Shoota Boyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Shoota Boyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Shoota: Shoota Boyz can be equipped with a standard or large assault rifle. -Rokkit Launcha: Shoota Boyz can be equipped with a rocket launcher.
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Boyz
Mar 1, 2015 11:04:51 GMT -5
Post by The Architect on Mar 1, 2015 11:04:51 GMT -5
Slugga Boy Aliases: None Appearance: Final Liberation (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 2 Abilities: -Waagh: Slugga Boyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Slugga Boyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Slugga: Slugga Boyz are equipped with a large pistol. -Choppa: Slugga Boyz are equipped with an ax.
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Boyz
Mar 1, 2015 11:05:41 GMT -5
Post by The Architect on Mar 1, 2015 11:05:41 GMT -5
Feral Ork Aliases: Wild Boy Appearance: Final Liberation (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC) Origin: Orks that became isolated from societies. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 3 Abilities: -Waagh: Feral Orks can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Feral Orks, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Stone Spear: Feral Orks are equipped with a stone spear. This can be replaced with a stone version of a choppa. -Shoota: Feral Orks can be equipped with a standard rifle.
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Boyz
Mar 1, 2015 11:06:58 GMT -5
Post by The Architect on Mar 1, 2015 11:06:58 GMT -5
Stormboy Aliases: None Appearance: Final Liberation (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Regicide (PC), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 4 Abilities: -Waagh: Stormboyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Stormboyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Rokkit Pack: Stormboyz are equipped with a rocket pack on their back. -Slugga: Stormboyz are equipped with a large pistol. -Choppa: Stormboyz are equipped with an ax. -Stikkbombs: Stormboyz are equipped with stick-like low explosive bombs.
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Boyz
Mar 1, 2015 11:08:01 GMT -5
Post by The Architect on Mar 1, 2015 11:08:01 GMT -5
Weirdboy Aliases: Wyrdboy Appearance: Final Liberation (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Space Marine (Xbox 360, PS3, PC), Regicide (PC), Battlefleet Gothic: Armada (PC), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: Orks with conscious access to their psychic energy. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien/Paranormal/Cyborg Order Type: Order Neutral Danger Level: 5 Abilities: -Waagh: Weirdboyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Weirdboyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Psychic Powers: Weirdboyz can use a variety of psychic powers such as teleportation, energy vomit, fists and feet, rage or intelligence increase, staff lightning, and self destructing as a last resort.
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Boyz
Mar 1, 2015 11:08:54 GMT -5
Post by The Architect on Mar 1, 2015 11:08:54 GMT -5
Weirdboy Tower Aliases: None Appearance: Final Liberation (PC) Origin: Mobile towers used by weirdboyz. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien/Vehicle Order Type: Order Neutral Danger Level: 8 Abilities: -Junk Tech: Weirdboy Towers are composed of junk tech, making them virtually impossible to operate without psychic powers. -Triple Frontal Blades: Weirdboy Towers are armed with three blades on their front. -Dual Dakka Turrets: Weirdboy Towers are armed with a pair of heavy machine gun turrets.
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Boyz
Mar 1, 2015 11:13:18 GMT -5
Post by The Architect on Mar 1, 2015 11:13:18 GMT -5
Mekboy Aliases: Big Mek Appearance: Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Battlefleet Gothic: Armada (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 3 Abilities: -Waagh: Mekboyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Mekboyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Shoota: Mekboyz can be equipped with a standard rifle. -Wrench Choppa: Mekboyz can be equipped with an ax that doubles as a wrench.
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Boyz
Mar 1, 2015 11:14:08 GMT -5
Post by The Architect on Mar 1, 2015 11:14:08 GMT -5
Mad Dok Aliases: Painboy Appearance: Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Sanctus Reach (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien/Cyborg Order Type: Order Neutral Danger Level: 3 Abilities: -Waagh: Mad Doks can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Mad Doks, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Stabby Bitz: Mad Doks are armed with a variety of stab weapons on either arm such as saws, knives, pincers, and needles.
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Boyz
Mar 1, 2015 11:15:47 GMT -5
Post by The Architect on Mar 1, 2015 11:15:47 GMT -5
Burna Boy Aliases: None Appearance: Kill Team (PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Sanctus Reach (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 2 Abilities: -Waagh: Burna Boyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: Burna Boyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Burna: Burna Boyz are equipped with a flamethrower.
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Boyz
Mar 1, 2015 11:16:54 GMT -5
Post by The Architect on Mar 1, 2015 11:16:54 GMT -5
'Ardboy Aliases: None Appearance: Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Dawn of War 3 (PC) Origin: One of many types of orks. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Alien Order Type: Order Neutral Danger Level: 3 Abilities: -Waagh: 'Ardboyz can produce a psychic field of energy that allows them to increase their strength over time and allows them to operate ork weapons and vehicles. -Fungus Body: 'Ardboyz, like all orks, have fungus-like bodies that allows them to reattach severed body parts and if dead will produce billions of spores unless they are exposed to extreme heat. -Shoota: 'Ardboyz can be equipped with a standard rifle. -Knife: 'Ardboyz are equipped with a knife. -Shield: 'Ardboyz are equipped with a shield.
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