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Post by The Architect on Mar 17, 2015 19:02:09 GMT -5
Eldar Guardian Aliases: None Appearance: Rites of War (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC) Origin: The most common infantry of the eldar. Origination Point: Milky Way Galaxy, various craftworlds Origin Type: Alien/Ancient Order Type: Order Good Danger Level: 1 Abilities: -Shuriken Catapult: Eldar Guardians are equipped with a submachine that fires shurikens. -Plasma Grenades: Eldar Guardians are equipped with plasma grenades. -Chainsword: Eldar Guardians can be equipped with chainsaw-like sword.
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Post by The Architect on Mar 17, 2015 19:03:02 GMT -5
Eldar Ranger Aliases: None Appearance: Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Dawn of War 3 (PC) Origin: Eldar outcasts trained to be snipers. Origination Point: Milky Way Galaxy, various craftworlds Origin Type: Alien/Ancient Order Type: Order Good Danger Level: 2 Abilities: -Camouflage: Eldar Rangers can blend into their surroundings. -Long Rifle: Eldar Rangers are equipped with a long range laser rifle. -Shuriken Pistol: Eldar Rangers are equipped with a pistol that fires shurikens.
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Post by The Architect on Mar 17, 2015 19:03:56 GMT -5
Wraithguard Aliases: None Appearance: Rites of War (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Dawn of War 3 (PC) Origin: Robot warriors created by the eldar that operate on the spirits of their dead species. Origination Point: Milky Way Galaxy, various craftworlds Origin Type: Alien/Ancient/Robot Order Type: Order Good Danger Level: 5 Abilities: -Wraithcannon: Wraithguards are equipped with cannons that fire psychic energy. This can be replaced with a rifle called a distortion-scythe that sends souls to the warp upon contact. -Twin Swords: Wraithblade variations of wraithguards can be equipped with a pair of powerful swords.
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Post by The Architect on Mar 17, 2015 19:04:58 GMT -5
Wraithlord Aliases: None Appearance: Rites of War (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Dawn of War 3 (PC) Origin: The leaders of the wraithguards. Origination Point: Milky Way Galaxy, various craftworlds Origin Type: Alien/Ancient/Robot Order Type: Order Good Danger Level: 6 Abilities: -Shoulder Distortion Cannon: Wraithlords have a cannon on either shoulder that can fire blasts of warp energy that can temporarily increase gravity of the area they hit. -Wraithblade: Wraithlords are equipped with a glaive that emits psychic energy.
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Post by The Architect on May 18, 2016 14:21:32 GMT -5
Eldar Corsair Aliases: None Appearance: Battlefleet Gothic: Armada (PC) Origin: Eldar that became outcasts and pirates across the galaxy. Origination Point: Milky Way Galaxy, various craftworlds Origin Type: Alien/Ancient Order Type: Order Good Danger Level: 2 Abilities: -Shuriken Catapult: Eldar Corsairs are equipped with a submachine that fires shurikens.
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Post by The Architect on Apr 12, 2017 12:02:13 GMT -5
Wraithknight Aliases: None Appearance: Dawn of War 3 (PC) Origin: Gigantic versions of wraithlords. Origination Point: Milky Way Galaxy, various craftworlds Origin Type: Alien/Ancient/Robot Order Type: Order Good Danger Level: 7 Abilities: -Dual Shoulder Distortion Cannons: Wraithknights have a pair of cannons on their shoulders that can fire blasts of warp energy that can temporarily increase gravity of the area they hit. -Giant Wraithblade: Wraithknights are equipped with a large glaive that emits psychic energy strong enough to easily tear through all but the strongest materials.
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