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Post by The Architect on Jul 4, 2015 9:57:12 GMT -5
Scout Marine Aliases: Neophyte Appearance: Rites of War (PC), Fire Warrior (PS2, PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Squad Command (PSP, DS), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Dawn of War 3 (PC) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant Order Type: Order Good Danger Level: 4 Abilities: -Enhanced Body: Scout Marines have enhanced bodies that gives them a high resistance to pain and gives them superhuman strength and speed. -Combat Knife: Scout Marines are equipped with a combat knife. -Bolt Pistol: Scout Marines are equipped with an automatic pistol. This can be replaced with a shotgun or a sniper rifle armed with toxic bullets.
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Post by The Architect on Jul 4, 2015 9:57:28 GMT -5
Tactical Marine Aliases: Adeptus Astartes Appearance: Final Liberation (PC), Chaos Gate (PC), Rites of War (PC), Fire Warrior (PS2, PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Squad Command (PSP, DS), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Regicide (PC), Deathwatch: Tyranid Invasion (PS4), Space Hulk: Deathwing (PC, PS4, Xbox One), Dawn of War 3 (PC), Sanctus Reach (PC), Inquisitor: Martyr (PS4, Xbox One) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant Order Type: Order Good Danger Level: 5 Abilities: -Power Armor: Tactical Marines have special armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a mild resistance resistance to physical attacks, projectiles, and heat based attacks. -Weapons: Tactical Marines can be equipped with a variety of weapons such as chainswords, force weapons, pistols, grenades, machine guns, flamethrowers, rocket launchers, plasma cannons, and laser cannons. -Iron Halo: Tactical Marines can be equipped with a halo that can erect a rather weak force field around their body. -Vehicular Knowledge: Tactical Marines can drive just about any vehicle they come across.
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Post by The Architect on Jul 4, 2015 9:58:19 GMT -5
Apothecary Marine Aliases: None Appearance: Chaos Gate (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Deathwatch: Tyranid Invasion (PS4), Sanctus Reach (PC) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant Order Type: Order Good Danger Level: 5 Abilities: -Power Armor: Apothecary Marines have special armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a mild resistance resistance to physical attacks, projectiles, and heat based attacks. -Chainsword: Apothecary Marines are equipped with a chainsword. -Bolt Pistol: Apothecary Marines are equipped with an automatic pistol. -Grenades: Apothecary Marines are equipped with a pair of frag and krak grenades. -Wrist Narthecium: Apothecary Marines are equipped with a surgical tool on either wrist. -Vehicular Knowledge: Apothecary Marines can drive just about any vehicle they come across.
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Post by The Architect on Jul 4, 2015 9:58:37 GMT -5
Devastator Marine Aliases: None Appearance: Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Battlefleet Gothic: Armada (PC), Deathwatch: Tyranid Invasion (PS4), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant Order Type: Order Good Danger Level: 6 Abilities: -Power Armor: Devastator Marines have special armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a mild resistance resistance to physical attacks, projectiles, and heat based attacks. -Weapons: Devastator Marines can be equipped with a variety of weapons such as chainswords, force weapons, pistols, grenades, machine guns, flamethrowers, rocket launchers, plasma cannons, and laser cannons. -Iron Halo: Devastator Marines can be equipped with a halo that can erect a rather weak force field around their body. -Vehicular Knowledge: Devastator Marines can drive just about any vehicle they come across.
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Post by The Architect on Jul 4, 2015 9:59:01 GMT -5
Assault Marine Aliases: Jump Marine Appearance: Chaos Gate (PC), Rites of War (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Space Marine (Xbox 360, PS3, PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Regicide (PC), Deathwatch: Tyranid Invasion (PS4), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant Order Type: Order Good Danger Level: 7 Abilities: -Power Armor: Assault Marines have special armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a mild resistance resistance to physical attacks, projectiles, and heat based attacks. -Weapons: Tactical Marines can be equipped with a variety of weapons such as chainswords, force weapons, pistols, grenades, machine guns, flamethrowers, and laser cannons. -Iron Halo: Assault Marines can be equipped with a halo that can erect a rather weak force field around their body. -Vehicular Knowledge: Assault Marines can drive just about any vehicle they come across. -Jump Pack: Assault Marines can be equipped with a jet pack that allows them to jump long distances.
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Post by The Architect on Jul 4, 2015 9:59:26 GMT -5
Librarian Aliases: None Appearance: Chaos Gate (PC), Rites of War (PC), Fire Warrior (PS2, PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Squad Command (PSP, DS), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Kill Team (PC), Regicide (PC), Space Hulk 3 (PS3, PS Vita), Battlefleet Gothic: Armada (PC), Space Hulk: Deathwing (PC, PS4, Xbox One), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant/Dimensional Order Type: Order Good Danger Level: 8 Abilities: -Power Armor: Librarians have special armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a mild resistance resistance to physical attacks, projectiles, and heat based attacks. -Intelligence: Librarians are highly intelligent. -Force Weapons:Librarians can be equipped with a variety of melee weapons that emits force fields that can disrupt whatever matter they touch such as gloves, staffs, swords, axes, and hammers. -Storm Bolter: Librarians can be equipped with a machine gun. This can be replaced with a pistol version. -Grenades: Librarians are equipped with a pair of frag and krak grenades. -Psyker Powers: Librarians can use a variety of psyker powers including foresight, energy force fields, bolts, blasts, mind reading, and telekinesis.
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Post by The Architect on Jul 4, 2015 9:59:53 GMT -5
Terminator Marine Aliases: Tactical Dreadnaught Marine, Veteran Appearance: Space Crusade (Atari ST, PC, Amiga, ZX Spectrum, Commodore 64, Amstrad), Space Hulk (PC, Amiga), Space Hulk: Vengeance of The Blood Angels (3DO, PC, PS1, Saturn), Chaos Gate (PC), Rites of War (PC), Dawn of War (PC), Dawn of War: Winter Assault (PC), Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Squad Command (PSP, DS), Dawn of War 2 (PC), Dawn of War 2: Chaos Rising (PC), Dawn of War 2: Retribution (PC), Armageddon (PC), Armageddon: Vulkan's Wrath (PC), Armageddon: Angels of Death (PC), Armageddon: Glory of Macragge (PC), Regicide (PC), Space Hulk 3 (PS3, PS Vita), Battlefleet Gothic: Armada (PC), Space Hulk: Deathwing (PC, PS4, Xbox One), Dawn of War 3 (PC), Sanctus Reach (PC) Origin: One of many types of space marines. Origination Point: Solar System, Earth, Himalayas Origin Type: Mutant Order Type: Order Good Danger Level: 8 Abilities: -Tactical Dreadnaught Power Armor: Terminator Marines have special reinforced armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a high resistance resistance to physical attacks, projectiles, and heat based attacks. However, this armor makes them slow. -Weapons: Terminator Marines can be equipped with a variety of weapons such as chainswords, force weapons, pistols, grenades, machine guns, flamethrowers, rocket launchers, plasma cannons, and laser cannons. -Shield: Terminator Marines are equipped with a shield. -Vehicular Knowledge: Terminator Marines can drive just about any vehicle they come across. -Jump Pack: Assault versions of terminator marines can be equipped with a jet pack that allows them to jump long distances. -Searchlight: Terminator Marines have a searchlight on either shoulder.
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Post by The Architect on Jul 4, 2015 10:00:45 GMT -5
Grey Knight Aliases: None Appearance: Dawn of War: Dark Crusade (PC), Dawn of War: Soulstorm (PC), Squad Command (PSP, DS) Origin: The most powerful type of space marine. Origination Point: Solar System, Titan Origin Type: Mutant/Dimensional Order Type: Order Good Danger Level: 9 Abilities: -Aegis Power Armor: Grey Knights have special reinforced armor that allows them to adapt to any environment, has a life support system that allows them many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a high resistance resistance to physical attacks, projectiles, and heat based attacks. However, this army makes them slow. Unlike other power armors this type has a high resistance to psychic energy. -Intelligence: Grey Knights are highly intelligent. -Force Weapons: Grey Knights can be equipped with a variety of melee weapons that emits force fields that can disrupt whatever matter they touch such as gloves, swords, axes, and hammers. -Storm Bolter: Grey Knights are equipped with a machine gun. This can be replaced with a powerful flamethrower or a cannon that fires warp energy. -Psyker Powers: Grey Knights can use a variety of psyker powers including foresight, energy force fields, bolts, blasts, mind reading, and telekinesis.
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Post by The Architect on Feb 26, 2016 21:43:06 GMT -5
Cervan Dante Aliases: Lord Commander Dante, Lord of The Host Appearance: Armageddon (PC), Armageddon: Angels of Death (PC) Origin: The oldest and wisest space marine. Origination Point: Baal Star System, Baal Secundus Origin Type: Mutant/Ancient Order Type: Order Good Danger Level: 9 Abilities: -Golden Power Armor: Cervan Dante has special golden armor that allows him to adapt to any environment, has a life support system that allows him many weeks without rest or nutrients, has auto-senses to filter unwanted messages, and a mild resistance resistance to physical attacks, projectiles, and heat based attacks. -Intelligence: Cervan Dante is highly intelligent, capable of creating highly elaborate battle strategies and is an expert on virtually every human weapon and vehicle. -Axe Mortalis: Cervan Dante is equipped with a large ax that emits a force field that can disrupt whatever matter it touches. -Perdition Pistol: Cervan Dante is equipped with a long range flamethrower pistol. -Grenades: Cervan Dante is equipped with frag and krak grenades. -Iron Halo: Cervan Dante is equipped with a halo that can erect a rather weak force field around his body. -Jump Pack: Cervan Dante can be equipped with a jet pack that allows him to jump long distances.
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