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Post by The Architect on Jul 1, 2010 11:31:21 GMT -5
Godannar Aliases: Dannar Appearance: Godannar (PS2, Pachinko), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: One of many robots used to fight mimetic beasts. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 9 Abilities: -Strength: Godannar is very strong in combat, capable of killing most enemies in a simple melee assault. -Flight: Godannar can summon a fly boy, allowing it to fly at high speeds in Earth's atmosphere. In space it is capable of flying on it's own. -Merge: Godannar can merge with either Neo Okusaer or Go Okusaer to form Twin Drive Godannar. -Double Assault: Godannar can team up with Neo Okusaer or Go Okusaer for a very powerful double assault.
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Post by The Architect on Jul 1, 2010 11:31:40 GMT -5
Neo Okusaer Aliases: None Appearance: Godannar (PS2, Pachinko), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: One of many robots used to fight mimetic beasts. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 9 Abilities: -Angel Blast: Neo Okusaer can fire blasts of gravity from it's hands. -Angel Wall: Neo Okusaer can create circular barriers of gravity using it's hands. -Flight: Neo Okusaer can summon a fly boy, allowing it to fly at high speeds in Earth's atmosphere. In space it is capable of flying on it's own. -Merge: Neo Okusaer can merge with Godannar to form Twin Drive Godannar. -Double Assault: Neo Okusaer can team up with Godannar for a very powerful double assault.
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Post by The Architect on Jul 1, 2010 11:32:04 GMT -5
Go Okusaer Aliases: Gou Okusaer Appearance: Godannar (PS2, Pachinko), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: The original prototype of Neo Okusaer. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 9 Abilities: -Angel Blast: Go Okusaer can fire blasts of gravity from it's hands. -Angel Wall: Go Okusaer can create circular barriers of gravity using it's hands. -Angel Bullet: Go Okusaer can fire a barrage of bullets from it's right wrist. -Flight: Go Okusaer can summon a fly boy, allowing it to fly at high speeds in Earth's atmosphere. In space it is capable of flying on it's own. -Merge: Go Okusaer can merge with Godannar to form Twin Drive Godannar. -Double Assault: Go Okusaer can team up with Godannar for a very powerful double assault.
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Post by The Architect on Jul 1, 2010 11:32:56 GMT -5
G-Gunner Aliases: None Appearance: Godannar (PS2), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Wars Link (DS) Origin: One of many robots used to fight mimetic beasts. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 8 Abilities: -Machine Gun Arm: G-Gunner has a special machine gun for it's right arm that can fire bullets as well as energy balls. -Shoulder Railguns: G-Gunner has a hidden railgun on each shoulder. -Finger Guns: G-Gunner has a gun for each finger on it's left hand.
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Post by The Architect on Jul 1, 2010 11:33:57 GMT -5
G-Zero Gunner Aliases: None Appearance: Godannar (PS2), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: An upgraded version of G-Gunner. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 9 Abilities: -Machine Gun Arm: G-Zero Gunner has a special machine gun for it's right arm that can fire bullets as well as energy balls. -Shoulder Railguns: G-Zero Gunner has a hidden railgun on each shoulder. -Finger Guns: G-Zero Gunner has a gun for each finger on it's left hand. -Adept Swimmer: G-Zero Gunner can swim at medium speeds while underwater.
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Post by The Architect on Jul 1, 2010 11:34:19 GMT -5
Cosmo Diver Aliases: None Appearance: Godannar (PS2, Pachinko), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: One of many robots used to fight mimetic beasts. Origination Point: Solar System, Earth, orbit Origin Type: Robot Order Type: Order Good Danger Level: 5 Abilities: -Diver Mode: Cosmo Diver can turn itself into a diving vehicle, allowing it to maneuver in space and underwater. -Energy Needles: Cosmo Diver can fire blue energy needles from either arm. The parent variation replaces this with a gatling gun in each wrist.
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Post by The Architect on Jul 1, 2010 11:34:05 GMT -5
Core Gunner Aliases: None Appearance: Godannar (PS2, Pachinko), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: One of many robots used to fight mimetic beasts. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 8 Abilities: -Right Wrist Beam Rifle: Core Gunner is equipped with a powerful beam rifle on it's right wrist. -Left Wrist Rocket Launcher: Core Gunner is equipped with a rocket launcher in it's left wrist. -Sniper Shot: Core Gunner can enhance the power of it's beam rifle with it's rocket launcher, making the ammunition very strong and can be used as a very powerful sniping weapon. -Spiral Stinger: Core Gunner has a hidden machine gun in each breast.
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Post by The Architect on Jul 1, 2010 11:35:49 GMT -5
Fly Boy Aliases: None Appearance: Godannar (PS2), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: Special jet packs used to assist the robots of the Dannar Team. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 0 Abilities: -Flight: Fly Boys can fly at very high speeds in order to travel. -Attach: Fly Boys can attach themselves to other robots.
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Post by The Architect on Jul 1, 2010 11:36:14 GMT -5
Twin Drive Godannar Aliases: None Appearance: Godannar (PS2, Pachinko), Super Robot Wars Scramble Commander 2nd (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: Godannar after merging with Neo Okusaer or Go Okusaer. Origination Point: Solar System, Earth, Asia, Japan, Dannar Base Origin Type: Robot Order Type: Order Good Danger Level: 10 Abilities: -Strength: Twin Drive Godannar is extremely strong in combat. -Flight: Twin Drive Godannar can fly while in space. -Speed: Twin Drive Godannar is extremely fast in combat, capable of out maneuvering and out running most enemies. -Energy Charge: Twin Drive Godannar can charge it's body parts with energy to make them more powerful. -Counter Knuckle: Twin Drive Godannar can fire a very powerful heat wave from it's left fist used as both a melee attack as well as stopping projectiles. -Heart Breaker: Twin Drive Godannar can execute an extremely powerful finishing attack that starts with an energy charge punch with it's right fist forcing itself into an enemy, special cartridges in the wrist either freezing it or shattering it depending on how many are inserted in, and finishing the enemy with an extremely powerful energy charged flying kick. -Triple Drive: Twin Drive Godannar can merge with Celleblade to form the Triple Drive, a finishing attack consisting of Celleblade's sword-like form slicing through an enemy's weak point and Twin Drive Godannar finishing it with an extremely powerful energy charged flying kick. This attack is strong enough to destroy just about any enemy in one use.
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