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Post by The Architect on Jun 17, 2015 10:55:52 GMT -5
Griffon Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Warhammer: Chaosbane (PS4, Xbox One, PC, PS5, Xbox One), Total War: Warhammer 3 (PC) Origin: Giant carnivorous creatures trained by the Holy Empire. Origination Point: Mallus, Old World, Holy Empire Origin Type: Natural Order Type: Order Good Danger Level: 10 Abilities: -Flight: Griffons can fly in order to travel. -Claws: Griffons can use their claws to attack enemies in combat. -Beak: Griffons can use their beak to attack enemies in combat. -Head Spike: Griffons are armed with a spike on their head plate.
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Post by The Architect on Jul 3, 2016 13:43:25 GMT -5
Demigryph Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Lesser griffons that became mounts of elite knights of the Holy Empire. Origination Point: Mallus, Old World, Holy Empire Origin Type: Natural Order Type: Order Good Danger Level: 7 Abilities: -Speed: Demigryphs can move very fast in combat. -Claws: Demigryphs can use their claws to attack enemies in combat. -Beak: Demigryphs can use their beak to attack enemies in combat. -Twin Head Spikes: Demigryphs are armed with a pair of spikes on their head plate.
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Post by The Architect on Jul 3, 2016 13:47:40 GMT -5
Deathclaw Aliases: None Appearance: Warhammer: Battle For Atluma (PSP), Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: The most powerful griffon. Origination Point: Mallus, Old World, Holy Empire Origin Type: Natural Order Type: Order Good Danger Level: 10 Abilities: -Flight: Deathclaw can fly in order to travel. -Claws: Deathclaw can use his claws to attack enemies in combat. -Beak: Deathclaw can use his beak to peck at enemies in combat. -Head Spike: Deathclaw is armed with a spike on his head plate.
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