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Zeks
Jul 4, 2016 16:57:09 GMT -5
Post by The Architect on Jul 4, 2016 16:57:09 GMT -5
Phase Zek Aliases: None Appearance: Singularity (PS3, Xbox 360, PC) Origin: One of many E99 creatures from Kartoga 12. Origination Point: Solar System, Earth, Asia, Russia, Kartoga 12 Origin Type: Mutant Order Type: Order Neutral Danger Level: 3 Abilities: -Jumping: Phase Zeks can jump high into the air. -Pain Resistance: Phase Zeks have a high resistance to pain. -Phase: Phase Zeks can phase through matter and enemy attacks for up to five seconds. However, they can be frozen while doing this. -Claws: Phase Zeks can use their claws to crawl on walls and slash enemies in combat. -Barrel Throw: Phase Zeks can throw barrels at enemies in combat.
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Zeks
Jul 4, 2016 16:58:37 GMT -5
Post by The Architect on Jul 4, 2016 16:58:37 GMT -5
Echo Zek Aliases: None Appearance: Singularity (PS3, Xbox 360, PC) Origin: Two deformed zeks from Kartoga 12. Origination Point: Solar System, Earth, Asia, Russia, Kartoga 12 Origin Type: Mutant Order Type: Order Neutral Danger Level: 4 Abilities: -Jumping: Echo Zeks can jump high into the air. -Pain Resistance: Echo Zeks have a high resistance to pain. -Phase: Echo Echo can phase through matter and enemy attacks for up to five seconds. However, they can be frozen while doing this. -Nailed Wood Right Arm: Echo Zeks have a plank of wood for their right arm with nails in it they can use to bash enemies in combat.
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Zeks
Jul 4, 2016 17:00:45 GMT -5
Post by The Architect on Jul 4, 2016 17:00:45 GMT -5
Hulk Zek Aliases: None Appearance: Singularity (PS3, Xbox 360, PC) Origin: Commander versions of zeks without right arms. Origination Point: Solar System, Earth, Asia, Russia, Kartoga 12 Origin Type: Mutant Order Type: Order Neutral Danger Level: 7 Abilities: -Pain Resistance: Hulk Zeks have a high resistance to pain. -Phase: Hulk Zeks can phase through matter and enemy attacks for up to five seconds. -Arm Pound: Hulk Zeks can pound their left arm at enemies in combat with lethal force.
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Zeks
Jul 4, 2016 17:03:48 GMT -5
Post by The Architect on Jul 4, 2016 17:03:48 GMT -5
Zek King Aliases: None Appearance: Singularity (PS3, Xbox 360, PC) Origin: The leader and most powerful zek. Origination Point: Solar System, Earth, Asia, Russia, Kartoga 12 Origin Type: Mutant Order Type: Order Neutral Danger Level: 8 Abilities: -Pain Resistance: Zek King has a high resistance to pain. However, his blue spots are vulnerable to projectiles when not phasing. -Phase: Zek King can phase through matter and enemy attacks for up to five seconds. -Claws: Zek King can use his claws to crawl on walls and swipe enemies in combat with enough force to tear through concrete. -Explosive Barrel Throw: Zek King can throw explosive barrels at enemies in combat. -Summon: Zek King can summon phase zeks to assist him in combat. -Steel Club: As a last resort Zek King can use a steel club to bash enemies in combat.
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