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Post by The Architect on Jul 8, 2016 23:22:04 GMT -5
Black Coach Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Undead controlled coaches used by newly resurrected vampires as transports. Origination Point: Mallus, Old World, Sylvania Origin Type: Paranormal/Vehicle Order Type: Order Evil Danger Level: 5 Abilities: -Ram: Black Coaches can ram into enemies in combat. -Reaper Driver: Black Coaches have a reaper for a driver capable of levitation and intangibility armed with a scythe. -Regenerate: Black Coaches can regenerate from basic attacks.
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Post by The Architect on Oct 17, 2020 22:54:20 GMT -5
Corpse Cart Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Carts used to support infantry of the vampires. Origination Point: Mallus, Old World, Sylvania Origin Type: Paranormal/Vehicle Order Type: Order Evil Danger Level: 4 Abilities: -Ram: Black Coaches can ram into enemies in combat. -Ghoul Crew: Black Coaches have a crew of four ghouls, each one armed with a pair of swords. -Regenerate: Black Coaches can regenerate from basic attacks.
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Post by The Architect on Oct 17, 2020 22:57:15 GMT -5
Mortis Engine Aliases: None Appearance: Total War: Warhammer (PC), Total War: Warhammer 2 (PC), Total War: Warhammer 3 (PC) Origin: Chariots controlled by an entire collection of undead souls. Origination Point: Mallus, Old World, Sylvania Origin Type: Paranormal/Vehicle Order Type: Order Evil Danger Level: 10 Abilities: -Ram: Mortis Engines can ram into enemies in combat. -Crew: Mortis Engines have a crew consisting of three blood knights, two wraiths, and six skeleton spearmen. -Regenerate: Mortis Engine can regenerate from basic attacks. -Magic Fire Blasts: Mortis Engines can emit blasts of magic fire around them. Upon being heavily damaged they can use this to violently explode in a last resort.
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