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Post by The Architect on Sept 13, 2016 9:00:47 GMT -5
Zero Aliases: Zoro Appearance: Super Metroid (SNES), Metroid Fusion (GBA), Metroid: Other M (Wii) Origin: Infant kihunters. Origination Point: Zebes Origin Type: Alien Order Type: Chaos Neutral Danger Level: 1 Abilities: -Wall Crawl: Zeroes can crawl on walls. -Body Spikes: Zeroes have retractable spikes in their body. -Evolve: Zeroes can evolve into kihunters.
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Post by The Architect on Sept 13, 2016 9:01:52 GMT -5
Kihunter Aliases: None Appearance: Super Metroid (SNES), Metroid Fusion (GBA), Metroid: Other M (Wii) Origin: One of many life forms from planet Zebes. Origination Point: Zebes Origin Type: Alien Order Type: Order Evil Danger Level: 2 Abilities: -Flight: Kihunters can fly at medium speeds in order to travel. -Arm Claws: Kihunters have a claw for each arm they can use to swipe at enemies in combat. -Acid Spit: Kihunters can spit acid at enemies in combat.
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Post by The Architect on Sept 13, 2016 9:03:29 GMT -5
Super Kihunter Aliases: None Appearance: Metroid: Other M (Wii) Origin: Mutated versions of kihunters from the Bottle Ship. Origination Point: Cosmos Region A47, Bottle Ship Origin Type: Alien/Mutant Order Type: Order Evil Danger Level: 3 Abilities: -Flight: Super Kihunters can fly at medium speeds in order to travel. -Arm Claws: Super Kihunters have a claw for each arm they can use to swipe at enemies in combat. -Acid Spit: Super Kihunters can spit acid at enemies in combat.
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Post by The Architect on Sept 13, 2016 9:04:26 GMT -5
King Kihunter Aliases: None Appearance: Metroid: Other M (Wii) Origin: The leader of the kihunters. Origination Point: Cosmos Region A47, Bottle Ship Origin Type: Alien Order Type: Order Evil Danger Level: 0 Abilities: -Summon: King Kihunter can summon lesser kihunters to assist him in combat.
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