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Makamou
Nov 24, 2016 20:22:34 GMT -5
Post by The Architect on Nov 24, 2016 20:22:34 GMT -5
Tsuchigumo Aliases: None Appearance: Kamen Rider Hibiki (PS2) Origin: One of many types of makamou raised by doujis and himes. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Ancient/Paranormal Order Type: Chaos Evil Danger Level: 4 Abilities: -Speed: Tsuchigumos can move very fast in combat. -Cabin Disguise: Tsuchigumos can disguise themselves as cabins if needed. -Mouth Webs: Tsuchigumos can spew webs from their mouth.
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Makamou
Nov 24, 2016 20:24:57 GMT -5
Post by The Architect on Nov 24, 2016 20:24:57 GMT -5
Ittanmomen Aliases: None Appearance: Kamen Rider Hibiki (PS2) Origin: One of many types of makamou raised by doujis and himes. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Ancient/Paranormal Order Type: Chaos Evil Danger Level: 5 Abilities: -Flight: Ittanmomens can fly at high speeds in order to travel. -Adept Swimmer: Ittanmomens can swim at high speeds while underwater. -Bite: Ittanmomens can bite enemies in combat.
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Makamou
Nov 24, 2016 20:26:40 GMT -5
Post by The Architect on Nov 24, 2016 20:26:40 GMT -5
Yamaarashi Aliases: None Appearance: Kamen Rider Hibiki (PS2) Origin: One of many types of makamou raised by doujis and himes. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Ancient/Paranormal Order Type: Chaos Evil Danger Level: 6 Abilities: -Tail Swing: Yamaarashis can use their tail to swing at enemies in combat. -Launchable Back Quills: Yamaarashis can launch dozens of quills from their back.
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Makamou
Nov 24, 2016 20:29:17 GMT -5
Post by The Architect on Nov 24, 2016 20:29:17 GMT -5
Dorotabou Aliases: None Appearance: Kamen Rider Hibiki (PS2) Origin: One of many types of makamou raised by doujis and himes. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Ancient/Paranormal Order Type: Chaos Evil Danger Level: 2 Abilities: -Asexual Reproduction: Dorotabous can reproduce asexually. -Adept Swimmer: Dorotabous can swim underwater at low speeds. -Claws: Dorotabous can use their claws to attack enemies in combat.
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Makamou
Nov 24, 2016 20:32:00 GMT -5
Post by The Architect on Nov 24, 2016 20:32:00 GMT -5
Bakeneko Aliases: None Appearance: Kamen Rider: Battride War (PS3), Kamen Rider: Battride War 2 (PS3), Kamen Rider: Battride War Genesis (PS3, PS4, PS Vita) Origin: The most common types of makamou raised by doujis and himes. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Ancient/Paranormal Order Type: Chaos Evil Danger Level: 1 Abilities: -Claws: Bakenekos can use their claws to attack enemies in combat. -Mouth Flames: Bakenekos can emit a stream of flames from their mouth.
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Makamou
Nov 24, 2016 20:34:15 GMT -5
Post by The Architect on Nov 24, 2016 20:34:15 GMT -5
Midaredouji Aliases: None Appearance: Kamen Rider Series (Throughout Series) Origin: A douji that became a makamou after resorting to cannibalism. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Mutant/Paranormal Order Type: Chaos Evil Danger Level: 3 Abilities: -Jumping: Midaredouji can jump very high into the air. -Claws: Midaredouji can use his claws to attack enemies in combat. -Twin Swords: Midaredouji is equipped with a pair of swords.
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Makamou
Nov 24, 2016 20:36:29 GMT -5
Post by The Architect on Nov 24, 2016 20:36:29 GMT -5
Orochi Aliases: None Appearance: Kamen Rider Hibiki (PS2), Kamen Rider Buttobasoul (Arcade) Origin: The oldest and most powerful makamou. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Ancient/Paranormal Order Type: Chaos Evil Danger Level: 7 Abilities: -Flight: Orochi can fly at high speeds in order to travel. -Adept Swimmer: Orochi can swim at high speeds while underwater. -Mouth Fire Balls: Orochi can spew powerful fire balls from his mouth. -Whip Tail: Orochi can use his tail to whip enemies in combat.
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